Results of trial run: TPK.
Details: Lost the Flame Dog monster-in-a-box fight. Tellah didn't have enough juice to cast Ice 3 or heal party members, and everything went to hell in a handbasket. The real problem was that he blew his MP casting Cure 4 twice right before the fight.
Solution: This seemed like a good time to teach the Recovery state when to cast Cure X on an individual and when to cast it on the whole party. The rule is now: If more than one party member is below the HP threshold, cast the given healing spell on everybody. If only one is below the threshold, just cast it on them. We could still be smarter about it and not always use the most expensive Cure spell available to the caster, but this will still make a big difference, and in most parts of the game, it won't really matter that much.
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