I went back and made sure the changes we've made to code so far still work with the FF4 borg. Getting menu and cutscene handling to work with both games is going to be tricky. I don't want to just add lots of configuration flags that determine how each fiddly bit of code behaves, but the unfortunate truth is that every game is going to handle these sorts of things a little bit differently.
Also looked at open source emulators for other consoles that I have games for. Once I'm done with the three Final Fantasy games on the SNES, I think I'll want to switch genres and try working in a different environment.
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